Monday, March 23, 2009
When I was young,I always crave to create my own computer game. After many years,I finally had the chance to do it. I planned to create a game of many tortuous mazes in a pyramid full of mummies. I had surveyed the popularity of this gamje and it was very positive. Therefore,I started creating the game using different computer technologies. However,I did not notice that I was gradually making the game irrelevant. As it was my first time doing this kind of stuff,I had made the game too difficult and tough to play. Thus,lesser and lesser people played the game,and many gave negative feedback. I was dumbfounded,and I started to modify the game to make it simpler,and accommodate to the peoples' recommendations. Now,my game was extremely popular,which was played internationally.

goodbye dear friend i flew away@ 6:37 AM

ME
Wong Wei jie
Ownage in DotA. Currently in cchms o.O


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designer: vivienne
cheryl: basecode.
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